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Today, I watched my face burn.
Published Jul 28, 2015
We’ve been hard at work here at the BioWare Austin Studio and we’re all excited to deliver this much anticipated update, so let’s go right into the content of update 3.3.
Published Jul 22, 2015
Go behind the scenes of Star Wars: The Old Republic Digital Expansion Knights of the Fallen Empire with creative director, Jesse Sky.
Published Jul 9, 2015
We’re happy to announce that the next stop in the Star Wars™: The Old Republic™ Community Cantina Tour will be happening on Thursday and Friday, August 6-7th, in Cologne!
Published Jul 8, 2015
Even by Outer Rim standards, the Sarlacc and Loaded cantina was considered the end of the line.
Published Jul 7, 2015

Regarding server queues

By Trean - Posted Dec 17, 11

We know there have been questions about the queues on the servers, so we wanted to take a moment to give you some insight.

In order to ensure that the service would be smooth and stable, we staged how we brought people into the Early Game Access program, adding people in waves. As you know, there are a lot of folks who want to play the game right now and we want to make sure they have lots of people to play with. Balancing this with figuring out when to bring new servers online to help alleviate the size of the queues is part art and part science. On one hand, you do not want people to wait too long – on the other hand, you want to make sure that people have a dynamic, engaging community to play with for long after launch. Either way, we have one clear objective – to make sure folks have fun.

While we can’t promise that there won’t ever be queues, we can promise you that we are taking this matter seriously and constantly reviewing them to make sure that they are manageable and reasonable.

Jeff Hickman, Executive Producer – Live Services

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