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Drawing inspiration from the success of last year’s 12x XP boost and the more recent Epic Story XP Boost, in Fallen Empire we’ve altered the core leveling experience from 1-60 for all players, making it quicker and more story-centric.
Published Oct 5, 2015
With the launch of Knights of Fallen Empire, we are planning quite a few general changes to combat.
Published Oct 2, 2015
I wanted to take a moment and let you all know of some exciting changes coming to the Cartel Market with the release of Knights of the Fallen Empire
Published Oct 1, 2015
Welcome to the final installment of our series on Class changes coming in Game Update 4.0!
Published Sep 25, 2015
Ravaged by the Great War, the Sith Order allows Force-sensitive slaves into its ranks. Most slaves are too weak to complete the trials. But one slave displays incredible cunning and a fearsome talent for the dark side.
Published Sep 24, 2015

From the moment we announced the eight classes in Star Wars™: The Old Republic™ fans have been pitting them against each other, arguing who would have the advantage in a one-on-one fight. The hallways of BioWare echo this debate, with the writers, combat designers and other developers all chiming in on which classes they feel will have the upper hand.

In the fourth and final installment of "Choose Your Side,” writers and developers discuss the ins and outs of the Smuggler and Sith Warrior classes, highlighting some of the skills and abilities that separate these classes from the rest. This time around, Senior Writer Hall Hood and Senior Game Designer William Wallace stand behind the Smuggler, while Writer Ian Ryan and PvP Designer Ben Pielstick speak for the Sith Warrior.